OSRS Raids Guide: CoX, ToB and ToA for Learners (2026)

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Old School RuneScape has four raids in October 2026: Chambers of Xeric, Theatre of Blood, Tombs of Amascut and the new Fractured Archive. Chambers has no quest requirement, Theatre needs Priest in Peril and Tombs needs Beneath Cursed Sands. Each ends in a reward chest with a chance at rare uniques such as the Twisted bow.

What are the OSRS raids?

Raids are Old School RuneScape's hardest group PvM content. Each one is an instanced dungeon with several bosses, scaling for team size, and a shared reward chest at the end. Unlike most MMOs, OSRS raids have no weekly lockout: you can run them as often as you like, and every completion adds to your kill count (KC).

Raid Team size Requirement Modes Headline uniques
Chambers of Xeric (2017) 1 to 100 None fixed; skill checks scale with the team Normal, Challenge Mode Twisted bow, Kodai insignia, Dragon claws, Ancestral robes
Theatre of Blood (2018) 1 to 5 Priest in Peril Entry, Normal, Hard (after one Normal clear) Scythe of Vitur, Ghrazi rapier, Sanguinesti staff, Justiciar armour
Tombs of Amascut (2022) 1 to 8 Beneath Cursed Sands Entry (raid level 0–149), Normal (150–299), Expert (300–600) Tumeken's shadow, Osmumten's fang, Masori armour, Lightbearer
The Fractured Archive (2026) 1 to 8 While Guthix Sleeps One mode at release; practice mode planned New weapons and the Horn of Bran

The Fractured Archive launched on October 20, 2026 and is covered in depth in our Fractured Archive and Hardcore Worlds guide. This page focuses on the three established raids, which are where most players get their first purple.

How do you unlock and reach each raid?

Two of the three classic raids need a quest, and all three have quick travel options once you have the right unlocks.

  1. Chambers of Xeric: travel to Mount Quidamortem in the Kebos Lowlands. The quickest routes are fairy ring BLS, the Lovakengj minecart network or Xeric's talisman. Enter the cave, form or join a party at the noticeboard, and the leader starts the raid.
  2. Theatre of Blood: finish Priest in Peril to enter Morytania. Drakan's medallion (from A Taste of Hope) teleports you straight to Ver Sinhaza. Otherwise, use the Ectophial or the boat from Port Phasmatys and walk south. Join a party at the notice board, choose Entry, Normal or Hard Mode, and go in.
  3. Tombs of Amascut: finish Beneath Cursed Sands. Use fairy ring AKP (62 Agility), the Pharaoh's sceptre to Jaltevas, or a magic carpet and run. Form a party, set your invocations to pick the raid level, then enter.
  4. The Fractured Archive: finish While Guthix Sleeps, then head to the Chasm of Tears; a short miniquest starts when you first try the lobby.

What do you need before you start?

There are no hard combat level gates on most raids, but in practice you need solid stats and gear across all three combat styles. Raid bosses switch between melee, ranged and magic, and some are only weak to one.

  • Stats: most learner teams expect high Attack, Strength, Defence, Ranged and Magic, plus high Prayer (Rigour needs 74 and Augury needs 77). Higher Prayer, Herblore and Agility help in all raids.
  • Gear: a ranged weapon, a magic weapon (a powered staff such as the Trident or better) and a strong melee weapon, plus a spec weapon. Ask your team for their minimum.
  • Supplies: CoX gives you supplies inside the raid. For ToB, bring brews, restores and food. ToA hands out supplies between rooms.
  • Prayer skills: protection prayer switching is the core skill in every raid. Practise it at bosses like Zulrah or Vorkath first.
  • Allowed tools: RuneLite and its plugins approved by Jagex are fine. Never use bots, macros, banned client plugins or anything that plays for you.

If you are still building toward raids, our what is Old School RuneScape guide and OSRS Fire Cape guide are good first steps.

Raid-by-raid boss overview

This is a short overview of what each raid tests, not a full room script. Watch one guide per room before your first learner run.

Chambers of Xeric

The layout is randomised from a pool of combat rooms (such as Tekton, Vasa Nistirio, Vespula, Vanguards, Muttadiles and Skeletal Mystics), puzzle rooms (such as the Ice Demon, Thieving and Tightrope) and resource rooms. Every raid ends at the Great Olm, a giant serpent that switches attack styles and attacks with both hands. Your points from damage and tasks decide your share of the loot, and dying costs 40% of your personal points.

Theatre of Blood

The bosses come in a fixed order: the Maiden of Sugadinti, Pestilent Bloat, Nylocas Vasilias, Sotetseg, Xarpus and finally Verzik Vitur. Each room tests one skill, such as positioning, timing or prayer switching. A full team wipe ends the run, so learners usually start in Entry Mode, which has unlimited attempts but no uniques and 80% lower rewards.

Tombs of Amascut

You clear four paths in any order, each with a puzzle room and a boss: Ba-Ba (Apmeken), Zebak (Crondis), Akkha (Het) and Kephri (Scabaras). After all four, you face the Wardens. Invocations raise the raid level and the rewards. Start in Entry Mode, then move into Normal around level 150 once you are comfortable.

The Fractured Archive

A linear, combat-only raid with eight bosses, of which a run fights five. The Archive Guardian and Ocellus are always included, and your team picks routes in between. Jagex calls it its toughest raid yet, so most players will want ToB or ToA experience first.

For how OSRS raids compare with raids in other games, see all raid and dungeon guides and raid and dungeon carries explained.

What loot and rewards can you get?

Every completed raid opens a reward chest. Most runs give common loot such as runes, herbs, ores and supplies. A small share of runs roll a unique, which shows as a purple chest or light, and that is what players are really chasing. Uniques are random: you might see one on your first KC, or not for hundreds.

  • Chambers of Xeric: Twisted bow, Kodai insignia, Elder maul, Dragon claws, Dragon hunter crossbow, Dinh's bulwark, Twisted buckler, Ancestral robes and prayer scrolls for Rigour and Augury.
  • Theatre of Blood: Scythe of Vitur, Ghrazi rapier, Sanguinesti staff, Justiciar armour and the Avernic defender hilt. Hard Mode raises the unique chance and adds ornament kits.
  • Tombs of Amascut: Tumeken's shadow, Osmumten's fang, Masori armour, Lightbearer and Elidinis' ward. At most one unique is rolled per raid, and finishing with fewer than 1,500 points gives no chest loot.
  • Kill count unlocks: pets, cosmetic rewards and combat achievements tied to raid completions.

Tips for learners

  1. Say you are a learner. Join learner worlds or clan learner runs and say so before you start.
  2. Start in Entry Mode. Use ToB Entry Mode and low-level ToA to learn rooms without losing a team's whole run.
  3. Learn one raid first. ToA at low raid levels is the most forgiving starting point for many players.
  4. Drill prayer switching. Most raid deaths come from late or missed prayer swaps.
  5. Set up gear presets. Use inventory and equipment setups so swaps are fast and consistent.
  6. Watch your team's recording. Reviewing a death on video teaches more than retrying blindly.
  7. Keep up with changes. Check our patch notes page after each game update and coming soon for future raids and events.

How can Boosting Games help?

We help with OSRS raids in two ways: kill count or a learner run with our team, and live PvM coaching. Prices below are starting prices as of October 2026, and the exact price for the raid and option you pick shows before checkout. See everything in the OSRS services collection.

Service What you get Price
OSRS Raid Kill Count or Learner Run Raid completions for kill count and unlocks (CoX, ToA at 150 or ToB), or a learner run with you in our team; drops are never promised From $29
OSRS PvM Coaching (Raids, Inferno, Bosses) Live coaching or a recorded-run review on prayer flicking, gear swaps and mechanics From $15

Our how it works page explains every step from checkout to a finished order.

Honest risk note: Jagex's rules forbid account sharing and paid account boosting, and Jagex can ban accounts that break them. Piloted orders, where a booster logs into your account, carry the most risk. A learner run where you play in our team on your own account carries less, and coaching carries none. Read our account safety page before you order. We never sell accounts, gold, items, bots, cheats or mods.

Get an OSRS raid carry

Pick the raid and how many completions you want, or book a learner run, and see the exact price before you pay.

See OSRS servicesAsk Boost Up AI

Related reading: what is Old School RuneScape, the OSRS Fire Cape guide, the Fractured Archive and Hardcore Worlds guide, and every article in our OSRS guides hub. All services are on the OSRS boosting page.

OSRS raids FAQ

Which OSRS raid should I learn first?

Most players start with Tombs of Amascut at a low raid level, because you can pick an easy difficulty, run it solo or in a small team, and the rooms teach the basics one at a time. Chambers of Xeric is another good first raid, since it needs no quest. Theatre of Blood is usually learned later, starting in Entry Mode, because a full wipe ends the run.

What are the requirements for OSRS raids?

Chambers of Xeric has no fixed quest or level requirement. Theatre of Blood needs Priest in Peril so you can enter Morytania, and Hard Mode needs one Normal clear. Tombs of Amascut needs Beneath Cursed Sands. The Fractured Archive needs While Guthix Sleeps. In practice, teams also expect strong combat stats, high Prayer and gear for all three combat styles.

How many players can do an OSRS raid?

Chambers of Xeric allows 1 to 100 players, though most teams are small. Theatre of Blood allows 1 to 5, and solo or duo teams are scaled as if they were a trio. Tombs of Amascut and The Fractured Archive both allow 1 to 8 players. Learner teams are usually three to five players.

Is there a weekly limit on OSRS raids?

No. Old School RuneScape raids have no weekly lockout. You can run them as many times as you like, and each completion adds to your kill count and rolls the reward chest again. That is why kill count is often used as a measure of experience when teams recruit.

What is a purple in OSRS raids?

A purple is a unique drop from a raid chest, named for the purple light or chest colour that shows when one is rolled. Examples are the Twisted bow from Chambers of Xeric, the Scythe of Vitur from Theatre of Blood and Tumeken's shadow from Tombs of Amascut. Purples are random, so no number of completions guarantees one.

Can you buy a Twisted bow from a raid carry?

No. We never sell items or gold, and no honest service can promise a specific drop. A raid carry or learner run gets you completions, kill count and the normal chance at a unique. Loot stays where it falls according to the game's rules, and many runs end with common loot only.

Sources: OSRS Wiki: Raids, OSRS Wiki: Chambers of Xeric, OSRS Wiki: Theatre of Blood, OSRS Wiki: Tombs of Amascut, OSRS Wiki: The Fractured Archive, OSRS Toolkit: Chambers of Xeric unique table.