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Old School RuneScape Boosting Services

We get Old School RuneScape players through the content that eats the most time: Fire and Infernal Capes, the Colosseum, long quests, achievement diaries, raid kill counts and skill training. Every order has a fixed price, and we never sell gold or items.

  • From $9exact price before checkout
  • 8 optionsto choose from
  • Piloted, duo or coachingways to play
  • Full refundbefore a booster starts
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9 fixed-price options

Choose the Old School RuneScape service that fits your goal

Every price is fixed and shown before checkout. Open any service to pick your options and see what is included. Rank climbs are priced live on the Old School RuneScape boosting page.

Original artwork for Old School RuneScape coaching services at Boosting Games Coaching (you play, we teach) · first session within 1–2 days

OSRS Hardcore Worlds Route Coaching

A safe start on Old School RuneScape Hardcore Worlds: a high-level player plans your route and coaches you live, so one mistake doesn't end your run. From $20View & order →
Original artwork for Old School RuneScape coaching services at Boosting Games Coaching (you play, we teach) · Booked within 1–3 days

OSRS PvM Coaching (Raids, Inferno, Bosses)

Live coaching or a recorded-run review from an experienced PvM player, focused on prayer flicking, gear swaps and mechanics. From $15View & order →
Original artwork for Old School RuneScape raid and dungeon carry services at Boosting Games Piloted or duo, your choice · 1–4 days

OSRS Raid Kill Count or Learner Run

Raid completions for kill count and unlocks, played on your account or with you in our team for a learner run. From $29View & order →
Original artwork for Old School RuneScape leveling and battle pass services at Boosting Games Piloted (we play on your account) · 2–10 days

OSRS Skill Training (Combat or Sailing)

Hand-played training to your target level. From $15View & order →
Original artwork for Old School RuneScape badges and achievements services at Boosting Games Fixed price

OSRS Achievement Diary Completion

One region's diary tier completed, so you can claim the matching reward item from the diary NPC yourself. From $9View & order →
Original artwork for Old School RuneScape quests and campaign services at Boosting Games Piloted (we play on your account) · 1–4 days

OSRS Quest Packages (RFD, MM2, DS2, SotE)

The chosen quest done from start to finish, including any sub-quests you are missing that it needs. From $29View & order →
Original artwork for Old School RuneScape unlock and leveling services at Boosting Games Piloted (we play on your account) · 2–4 days

OSRS Dizana's Quiver (Fortis Colosseum)

All 12 waves of the Fortis Colosseum ending with Sol Heredit, which unlocks Dizana's Quiver on your account. From $95View & order →
Original artwork for Old School RuneScape unlock and leveling services at Boosting Games Piloted (we play on your account) · 2–5 days

OSRS Infernal Cape (Inferno)

A full Inferno run through TzKal-Zuk for the Infernal Cape. From $135View & order →
Original artwork for Old School RuneScape unlock and leveling services at Boosting Games Piloted (we play on your account) · Same day to 2 days

OSRS Fire Cape (Fight Caves)

Our player clears all 63 waves of the TzHaar Fight Caves and kills TzTok-Jad, so the Fire Cape lands on your account. From $12View & order →

OSRS services compared

Which OSRS service is right for you?

Every OSRS service side by side: what you get, how you play, typical time and the starting price.

ServiceWhat you getHow you playTypical timeFrom
OSRS Fire Cape (Fight Caves)Our player clears all 63 waves of the TzHaar Fight Caves and kills TzTok-Jad, so the Fire Cape lands on your account.PilotedSame day to 2 days$12
OSRS Infernal Cape (Inferno)A full Inferno run through TzKal-Zuk for the Infernal Cape.Piloted2–5 days$135
OSRS Dizana's Quiver (Fortis Colosseum)All 12 waves of the Fortis Colosseum ending with Sol Heredit, which unlocks Dizana's Quiver on your account.Piloted2–4 days$95
OSRS Quest Packages (RFD, MM2, DS2, SotE)The chosen quest done from start to finish, including any sub-quests you are missing that it needs.Piloted1–4 days$29
OSRS Achievement Diary CompletionOne region's diary tier completed, so you can claim the matching reward item from the diary NPC yourself.Piloted1–5 days$9
OSRS Skill Training (Combat or Sailing)Hand-played training to your target level.Piloted2–10 days$15
OSRS Raid Kill Count or Learner RunRaid completions for kill count and unlocks, played on your account or with you in our team for a learner run.Piloted or duo1–4 days$29
OSRS PvM Coaching (Raids, Inferno, Bosses)Live coaching or a recorded-run review from an experienced PvM player, focused on prayer flicking, gear swaps and mechanics.CoachingBooked within 1–3 days$15

Start from your goal

Match the service to what you want in OSRS

Your choice

Piloted, duo or coaching?

How you play changes the price, the speed and the account risk. Here is what each option means for OSRS.

Piloted

A vetted booster signs in and plays for you. Fastest and usually cheapest, but it means sharing your login, which most publisher terms forbid, so it carries the most account risk.

Duo / self-play

You stay on your own account and play alongside a high-rank player. You keep your login and learn as you go. It takes longer, so it costs more.

Coaching

You play every game yourself while a coach teaches, live or by reviewing your matches. No account sharing at all.

Account risk, stated plainly: Jagex's Code of Conduct bans sharing or lending your account and counts buying services like training and quests as real-world trading, with penalties up to a permanent ban. Every boost carries that risk, so choose with it in mind. Read our account safety notice.

Good to know

OSRS facts that matter for your order

Regions and platforms
Account type (main, pure, zerker or ironman), membership status, current stats and gear. We play on worlds near your usual region.
How long it takes
Fire Cape same day to 2 days. Infernal Cape 2–5 days. Quests 1–4 days. Skill orders depend on XP, usually 2–10 days.
What we never do
We never sell OSRS gold, bonds, items, accounts or bot/macro training. Rare drops, pets and leaderboard spots are never guaranteed.
Sailing is live
Sailing, the first new skill in years, launched on Nov 19, 2025. New ports and sea content keep adding training and quest demand.
New raid on Oct 20
The Fractured Archive is a boss-rush raid set for Oct 20, 2026, joining Chambers of Xeric, Theatre of Blood and Tombs of Amascut.
Capes and PvM
The Fire Cape, Infernal Cape and Dizana's Quiver from the Fortis Colosseum are still the most-wanted PvM unlocks.

How it works

From order to finished boost in four steps

  1. Pick your serviceChoose the OSRS service and options on this page. The exact price shows before checkout, with no hidden fees.
  2. Check out securelyPay through Shopify checkout. You get a private order page by email; you never type a game password at checkout.
  3. Follow every sessionA vetted booster starts, and screenshots and messages land on your order page after each session.
  4. Check the resultWhen it is done, you have 48 hours to tell us if the result is not what you ordered, and we reopen it at no cost.

Questions

OSRS boosting FAQ

What OSRS services does Boosting Games offer?

We offer 8 fixed-price OSRS services: Fire Cape (Fight Caves), Infernal Cape (Inferno), Dizana's Quiver (Fortis Colosseum), Quest Packages (RFD, MM2, DS2, SotE), Achievement Diary Completion, Skill Training (Combat or Sailing) and more. Every price is shown before checkout.

How much does OSRS boosting cost?

OSRS services start at $9. Fixed-price services list their price on each card above, and options such as more wins or a higher tier change the price before checkout, never after.

How long does an OSRS order take?

It depends on the service, and each one lists its typical time in the table above (for example, OSRS Fire Cape (Fight Caves): Same day to 2 days). Your order goes on our booster job board the moment payment clears, and you can follow every session on your private order page.

Can I keep my login or play along?

Yes. Several OSRS services let you play along on your own account or take coaching, so you never share your login. Look for "Duo / self-play" or "Coaching" in the table above.

Is OSRS boosting against the rules?

Jagex's Code of Conduct bans sharing or lending your account and counts buying services like training and quests as real-world trading, with penalties up to a permanent ban. Every boost carries that risk, so choose with it in mind. Duo play and coaching avoid account sharing, which removes the biggest risk.

What if I change my mind or I'm not happy with the result?

Full refund before a booster starts. Once a booster starts, we finish your order, so there are no refunds after it starts. If the finished result is not what you ordered, tell us within 48 hours and we reopen it at no cost.

Learn more

OSRS guides from our editorial team

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Prices and service details are set and reviewed by the Boosting Games team. Every price is shown before checkout. Read how it works and our account safety rules.