OSRS Boosting: Capes, Quests & Skilling

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We get Old School RuneScape players through the content that eats the most time: Fire and Infernal Capes, the Colosseum, long quests, achievement diaries, raid kill counts and skill training. Every order has a fixed price, and we never sell gold or items.

PricesFrom $9
Services8 fixed-price options
Ways to playSelf-play or piloted
UpdatesScreenshots after every session
RefundsFull refund before we start

Boost Up for OSRS

Find the right OSRS boost

Every OSRS boost we offer, in one place. Pick a goal or type it in your own words, then tap Ask AI about this boost to see what to expect, what you might get from it and the account risk before you add anything to your cart.

  • Exact price before checkout
  • Screenshots and chat after every session
  • Login encrypted, deleted within 72 hours
  • Full refund before we start

Choose your service

OSRS services you can order today

Every service has a fixed price and goes straight into your cart. Open one to pick your option and see exactly what's included.

Not sure which fits? Try the Boost Up AI picker.

Why order here

Why players choose Boosting Games for OSRS

Experienced players

Every booster proved their OSRS experience and only sees orders for games they're approved for.

Fixed prices, up front

The price on each service page is the price you pay, with no hidden fees at checkout.

You see every step

Screenshots after each session and messages from your booster and our team on your private order page.

No currency or item sales

We never sell OSRS gold, bonds, items, accounts or bot/macro training. Rare drops, pets and leaderboard spots are never guaranteed.

Step by step

What happens after you order

  1. Pay securely. Checkout runs through Shopify. We never ask for your game password at checkout.
  2. Get your private order page. That page shows your progress, chat and controls, and every order also appears in your My Boosts hub.
  3. Add your login (piloted only). It's encrypted and visible only to your assigned booster (and our admin team if a problem needs fixing). Self-play customers just pick a time in chat.
  4. Your booster takes the job. A booster approved for OSRS claims your order from our job board, and their name appears on your order page.
  5. Watch it happen. Your booster posts updates and screenshots, and you can message us any time from your order page.
  6. Finished and locked. A final screenshot proves the result. The job then locks, your booster loses access, and your saved login is deleted within 72 hours.

Ways to play

Self-play, piloted or play with a pro?

Self-play / duo

You join our group on your own account and play every moment yourself. Best if you want the content and the experience.

Account risk LowerLogin stays with you

Piloted

A booster signs in and plays for you. Best if you're short on time.

Account risk HigherLogin encrypted

Play With a Pro

Book hours with an experienced player and decide together what to do in each session.

Account risk LowerFrom $19/hour

Game basics

How OSRS content works

Sailing is live

Sailing, the first new skill in years, launched on Nov 19, 2025. New ports and sea content keep adding training and quest demand.

New raid on Oct 20

The Fractured Archive is a boss-rush raid set for Oct 20, 2026, joining Chambers of Xeric, Theatre of Blood and Tombs of Amascut.

Capes and PvM

The Fire Cape, Infernal Cape and Dizana's Quiver from the Fortis Colosseum are still the most-wanted PvM unlocks.

Piloted or with you

Most OSRS orders are piloted, meaning our player logs in. Raid lessons and coaching let you play yourself.

We never sell OSRS gold, bonds, items, accounts or bot/macro training. Rare drops, pets and leaderboard spots are never guaranteed.

Timing

How long does a OSRS order take?

Fire Cape same day to 2 days. Infernal Cape 2–5 days. Quests 1–4 days. Skill orders depend on XP, usually 2–10 days. These times are estimates and will vary with schedules and your character.

Prices

OSRS boosting prices

Every option has a fixed price. Set the quantity on the service page to buy more than one.

Service Option Price
OSRS Fire Cape (Fight Caves) Main or zerker $12
Pure $16
Ironman $15
OSRS Infernal Cape (Inferno) Main $135
Zerker $165
Ironman $175
OSRS Dizana's Quiver (Fortis Colosseum) Main $95
Ironman $119
OSRS Quest Packages (RFD, MM2, DS2, SotE) Recipe for Disaster (full) $49
Monkey Madness II $29
Dragon Slayer II $35
Song of the Elves $49
OSRS Achievement Diary Completion Ardougne · Easy $9
Ardougne · Medium $19
Ardougne · Hard $39
Ardougne · Elite $79
Desert · Easy $9
Desert · Medium $19
Desert · Hard $39
Desert · Elite $79
Falador · Easy $9
Falador · Medium $19
Falador · Hard $39
Falador · Elite $79
Fremennik Province · Easy $9
Fremennik Province · Medium $19
Fremennik Province · Hard $39
Fremennik Province · Elite $79
Kandarin · Easy $9
Kandarin · Medium $19
Kandarin · Hard $39
Kandarin · Elite $79
Karamja · Easy $9
Karamja · Medium $19
Karamja · Hard $39
Karamja · Elite $79
Kourend & Kebos · Easy $9
Kourend & Kebos · Medium $19
Kourend & Kebos · Hard $39
Kourend & Kebos · Elite $79
Lumbridge & Draynor · Easy $9
Lumbridge & Draynor · Medium $19
Lumbridge & Draynor · Hard $39
Lumbridge & Draynor · Elite $79
Morytania · Easy $9
Morytania · Medium $19
Morytania · Hard $39
Morytania · Elite $79
Varrock · Easy $9
Varrock · Medium $19
Varrock · Hard $39
Varrock · Elite $79
Western Provinces · Easy $9
Western Provinces · Medium $19
Western Provinces · Hard $39
Western Provinces · Elite $79
Wilderness · Easy $9
Wilderness · Medium $19
Wilderness · Hard $39
Wilderness · Elite $79
OSRS Skill Training (Combat or Sailing) Any combat skill 70–90 $15
Any combat skill 90–99 $25
Sailing 1–50 $29
Sailing 50–70 $49
OSRS Raid Kill Count or Learner Run Chambers of Xeric, 5 KC $35
Tombs of Amascut (150), 5 KC $35
Theatre of Blood, 3 KC $45
Learner run with our team $29
OSRS PvM Coaching (Raids, Inferno, Bosses) 1-hour live session $19
3-hour live sessions $49
VOD review $15

The minimum order is $5. Discount codes and bundle prices are shown before you pay.

Account safety

Is OSRS boosting safe?

We'll be straight with you. Jagex's Code of Conduct bans sharing or lending your account and counts buying services like training and quests as real-world trading, with penalties up to a permanent ban. Every boost carries that risk, so choose with it in mind. Any site that promises "100% safe" boosting isn't telling the truth.

How we lower the risk

  • Boosters are vetted and only see orders for games they're approved for.
  • On piloted orders, boosters connect through a VPN set to your region and appear offline.
  • No cheats, bots, scripts or exploits, ever. Boosters never change your email, password or 2-step verification.

How your login is protected

  • Encrypted, and only shown to your booster once they start (admin can open it to fix a problem).
  • Every view is logged, and it's deleted within 72 hours of completion.
  • Want the lowest risk? Choose self-play, where you never share your login.

Read the full account safety notice before you order.

Source: Jagex Terms and Conditions, the publisher's official terms on account sharing.

Keep exploring

Plan your OSRS order

Good to know

OSRS boosting FAQ

How much does OSRS boosting cost?

OSRS services start at $9 and every option has a fixed price, shown on its page and again at checkout. OSRS Fire Cape (Fight Caves) starts at $12, OSRS Infernal Cape (Inferno) starts at $135, OSRS Dizana's Quiver (Fortis Colosseum) starts at $95. Set the quantity to buy more than one.

How long does a OSRS order take?

Fire Cape same day to 2 days. Infernal Cape 2–5 days. Quests 1–4 days. Skill orders depend on XP, usually 2–10 days. Your private order page shows an update after each session with screenshots, so you always know where it stands. These are honest estimates rather than guarantees, because group times, queues and weekly schedules vary.

Is OSRS boosting allowed? Can my account be banned?

No, it isn't allowed. Jagex's Code of Conduct bans sharing or lending your account and counts buying services like training and quests as real-world trading, with penalties up to a permanent ban. Every boost carries that risk, so choose with it in mind. The risk is highest for piloted orders, where a booster logs into your account, and lower for self-play or duo, where you play your own account and keep your login. We lower the risk by playing from your region, appearing offline and never using cheats, bots or exploits, but no honest service can promise zero risk.

What's the difference between self-play and piloted OSRS boosting?

With self-play (also called duo), you stay signed in to your own account and join our players in the same group, so you play every moment yourself and your login never leaves you. With piloted, a verified booster signs in to your account and plays for you, which suits players who don't have the time, but it carries more account risk. Each service page says which options it offers.

Do you sell gold, coins or items?

No. We never sell OSRS gold, bonds, items, accounts or bot/macro training. Rare drops, pets and leaderboard spots are never guaranteed. Selling in-game currency or items breaks every publisher's rules and puts accounts at much higher risk, so it is not something we offer. Anything earned or dropped during your order simply stays on your account.

What do you need from me?

After payment we email you a private order link. For a piloted order you add your login on that page; it is encrypted, only your assigned booster can see it once they start, and every view is logged. For self-play or duo you agree a time with your booster in the order chat. Account type (main, pure, zerker or ironman), membership status, current stats and gear. We play on worlds near your usual region.

What happens when my OSRS order is finished?

Your booster uploads a final screenshot and marks the order done. That locks the job, so the booster immediately loses access to your login and order details, and we delete your saved login within 72 hours. Please change your password if you shared it. If something isn't right, message us in your order chat within 48 hours and we'll reopen it.

Ready to start?

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Boosting Games is an independent service and is not affiliated with, endorsed by, or sponsored by any game publisher. All game names are trademarks of their respective owners and are used only to describe the games our services relate to.