Lost Ark Kazeros Raid Guide: Acts 1–4, Final and Belgardin (2026)

Share
Ask AI about this page ChatGPT Perplexity Claude Google AI Grok

The Kazeros raids are Lost Ark's current endgame series: Acts 1 to 4 and the Final Day, each with Normal and Hard modes for 8 players, plus Extreme versions and the Belgardin raid. Normal entry starts at item level 1660 for Act 1 and 1710 for the Final Day. Rewards are gold, upgrade materials and bracelets.

What are the Kazeros raids?

The Kazeros raids tell the end of the main story. Each act is an eight-player raid split into gates, and each gate pays out gold and materials when cleared. Solo Mode versions now exist for most of them, using the Normal item levels and paying half of their gold as character-bound. Amazon Games' 2026 roadmap adds Extreme remixes through the year and a new eight-player raid, Belgardin, in October.

Raid Gates Normal item level Hard item level
Act 1 (Aegir) See in game 1660 Higher; check the raid board
Act 2 (Brelshaza) 2 1670 1690
Act 3 (Mordum) 3 1680 1700
Act 4: Fortress of Destruction (Armoche) 2 1700 1720
Denouement: The Final Day (Kazeros) 2 1710 1730
Act 1 Extreme See in game 1720 1750 (Nightmare 1770)
Belgardin (new, October 2026) 2 1750 1770 (Nightmare 1780)

Other facts: group size is 8 (two supports and six DPS is the standard setup), each raid can be cleared once per week per character for rewards, and only a limited number of raids per character pay gold each week under the roster gold cap. Main rewards are gold, Tier 4 bracelets, Karma materials and title or cosmetic rewards on the hardest modes. Act 1 Extreme can be entered once per roster per week, shared across its three difficulties.

How do you unlock and enter a Kazeros raid?

  1. Finish the story quests. Complete the main questline that leads into each act; the raid entrance unlocks as you progress.
  2. Raise your item level. Hone your gear to at least the Normal gate. The new Base Camp event can bring fresh characters to item level 1700.
  3. Go to a major city. Open the raid entrance or Party Finder from the content menu and pick the Kazeros raid and difficulty.
  4. Choose a mode. Pick Solo Mode if you want to clear alone, matchmaking where offered, or a party for Normal and Hard.
  5. Set your gold slots. Before entering, check which raids you want to earn gold from this week.
  6. Clear gate by gate. Each gate is saved, so you can finish later in the week if your party needs a break.

Note: since the July 2026 update, community guides report that the Final Day no longer requires an Act 4 clear. Check the raid board to confirm on your roster.

What do you need before you start?

  • Item level above the gate. Groups often want several levels above the minimum, especially on Hard.
  • Engravings and ark passive. Have your build's main engravings and ark passive points set before you join a party.
  • Battle items. Bring potions, bombs and the utility items your role uses.
  • Party roles. A standard eight-player group runs two supports (Bard, Paladin, Artist or Valkyrie support builds) and six DPS.
  • Allowed tools. Use in-game settings and the official party finder only. Third-party overlays that read game memory or automate inputs break the terms of service.

If you are still gearing, our beginner's guide to Lost Ark explains honing and progression.

Raid-by-raid overview

This is a high-level overview. Every gate has its own patterns, so watch a short guide for your role before your first pull.

Act 1: Aegir

The usual entry point to the series. Learn the counter windows and the stagger checks; supports should keep buffs and shields up through the big party-wide attacks.

Act 2: Brelshaza

Two gates with allied characters that can be called in for help. It is a step up in pattern recognition, so practice dodging and positioning before Hard.

Act 3: Mordum

The longest act with three gates, covering Thaemine, Naitreya and Mordum. Plan for a longer session and keep potions handy.

Act 4: Fortress of Destruction

Two gates against Echidna and the Sentinel of the Abyss. Damage checks are tighter, so DPS should focus on uptime and back or head attacks.

Denouement: The Final Day

The finale against Kazeros across two gates. Hard mode is the main gold earner of the series and asks for clean execution from all eight players.

Extreme raids

Act 1 Extreme launched in July 2026 with Normal, Hard and Nightmare. A reworked Act 2 Extreme was scheduled for August, Act 3 Extreme is planned for November and a Denouement Extreme for December.

Belgardin

A new two-gate raid set first in the Sanctuary of Holy Rest. The second gate faces a stronger entity inside Belgardin, and a new "holding Just Guard" mechanic rewards precise blocks with counter openings. Its first clear grants a new bracer piece that you upgrade with Belgardin materials.

What loot and rewards can you get?

  • Gold. Total Normal gold reported for Solo Mode reference: Act 1 about 11,500, Act 2 about 16,500, Act 3 about 21,000, Act 4 about 33,000 and the Final Day about 40,000. Hard pays more. Amounts change with balance patches.
  • Bracelets. Tier 4 bracelets drop from Kazeros acts: Relic on Normal and Ancient on Hard.
  • Karma materials. Act 2 introduced Shadow of Karma and Destiny Stones for Karma progression.
  • Extreme rewards. Gold, exclusive crafting materials and a Legendary title for Nightmare clears. Hard and Nightmare Act 1 Extreme paid about 45,000 gold.
  • Belgardin. An epic bracer on your first Gate 2 clear, plus upgrade materials.

Drops like specific accessories are random, so a clear might give you what you need or might not. Gold is limited by the weekly roster gold rules.

Tips to clear it faster

  1. Clear gates on Normal first to learn the patterns before Hard.
  2. Use Solo Mode for weekly gold on alts you do not want to party with.
  3. Ask for a "learning" party in Party Finder for your first Hard run.
  4. Spend your counter and stagger skills on cue; most wipes come from missed checks.
  5. Keep your item level a few points above the gate so parties accept you faster.
  6. Play at peak hours on merged servers for quicker groups.
  7. Prep your battle item hotbar the same way on every character.
  8. Pick a support alt; supports find groups much faster.

How can Boosting Games help?

We offer Kazeros and Belgardin carries plus coaching. Prices are starting prices as of October 2026; the exact price shows before checkout. See all options in the Lost Ark services collection.

Service What you get Price
Kazeros Raid Carry (Acts 1–3) A carry through Kazeros Acts 1 to 3 From $25
Kazeros Act 4 and Final Raid Carry A carry through Act 4 and the Final Day From $59
Kazeros Act 1 Extreme Carry A carry through Act 1 Extreme From $49
Belgardin Shadow Raid Carry A carry through the Belgardin raid From $69
Lost Ark Raid Coaching Coaching while you play your own character From $19

Read how it works for the order process and raid and dungeon carries explained to compare piloted and self-play. Or ask Boost Up AI.

Honest risk note: Lost Ark's terms of service do not allow account sharing, and paid boosting is against the rules of most publishers. A piloted carry, where a booster logs in to your roster, carries the most risk. Self-play, where you join the party on your own character, carries less, and coaching carries none. Read account safety before you order. We never sell accounts, gold, items, cheats or mods.

Get a Kazeros raid carry

Pick the act and difficulty, choose self-play or piloted, and see the total before you pay.

See Lost Ark servicesAsk Boost Up AI

Lost Ark Kazeros raids FAQ

What item level do you need for the Kazeros raids?

Normal mode starts at item level 1660 for Act 1, 1670 for Act 2, 1680 for Act 3, 1700 for Act 4 and 1710 for the Final Day. Hard mode is higher, for example 1690 for Act 2 and 1730 for the Final Day. Extreme and Belgardin start at 1720 and 1750. Check the raid board in game, as gates can change.

How many gates does each Kazeros raid have?

Act 2, Act 4 and the Final Day each have two gates, while Act 3 has three gates covering Thaemine, Naitreya and Mordum. The raid board shows the gate count for every act, including Act 1. Belgardin also has two gates. Each gate is saved separately, so your party can stop after one and come back later in the same week.

Can you do Kazeros raids solo?

Yes, for most of them. Solo Mode lets you clear Kazeros Acts and the Final Day alone at the Normal item level, and it uses the same weekly slots as group raids. Solo Mode pays the same gold as Normal, but half of it is bound to the character. Extreme raids and Belgardin are group content.

When does Belgardin come out in the West?

Amazon Games' roadmap lists Belgardin for October 2026 with Normal at item level 1750, Hard at 1770 and Nightmare at 1780. It is an eight-player, two-gate raid. Exact dates are confirmed in each update's patch notes, so check the official news page for the day it goes live on your region.

How much gold do Kazeros raids give?

Reported Normal gold totals are about 11,500 for Act 1, 16,500 for Act 2, 21,000 for Act 3, 33,000 for Act 4 and 40,000 for the Final Day, with Hard paying more. Gold is limited by the weekly roster gold rules, and balance patches change these numbers, so treat them as a guide only.

Is a Lost Ark raid carry safe?

No carry is risk-free. Lost Ark's terms do not allow account sharing, so a piloted carry carries real risk. Self-play, where you play your own character with our party, carries less, and coaching carries none. Read our account safety page before choosing, and never share your login with anyone you do not trust.

Related reading: what is Lost Ark and how to win, our Lost Ark guides hub, all raid and dungeon guides and the Lost Ark boosting page. For the Extreme raids still coming this year, see our coming soon page, and check the latest patch notes for balance changes.

Sources: Lost Ark: 2026 Roadmap Part 3, Lost Ark: 2026 Roadmap Part 4, Lost Ark: Frosty Fate update, PlayNews: Solo Mode and Serca matchmaking, Inven Global: Belgardin, Massively OP: Oct–Dec roadmap.