Boosting Games · Co-op third-person shooter · 7 ways to boost
Helldivers 2 Boosting Services
We level your Helldiver, farm Medals and samples by playing real missions, and carry your squad through Super Helldive. Every service is a fixed price. We never sell Super Credits, items or accounts.
- From $10exact price before checkout
- 7 optionsto choose from
- Piloted, duo or coachingways to play
- Full refundbefore a booster starts
7 fixed-price options
Choose the Helldivers 2 service that fits your goal
Every price is fixed and shown before checkout. Open any service to pick your options and see what is included. Rank climbs are priced live on the Helldivers 2 boosting page.
Helldivers 2 Coaching
A veteran plays live with you or reviews your recording. From $19View & order →
Helldivers 2 Achievements and Trophies
We complete the achievements or trophies you choose by playing the required missions and objectives. From $10View & order →
Helldivers 2 Super Helldive Carry
Three of our players join your squad and clear full Super Helldive operations with you. From $15View & order →
Helldivers 2 Ship Module Unlocks
We farm the samples and Requisition the upgrades need by playing missions, then buy the ship modules you picked. From $12View & order →
Helldivers 2 Sample Farming Runs
We run high-difficulty missions and extract with common, rare and super samples for ship upgrades. From $19View & order →
Helldivers 2 Medal Runs for Warbonds
We earn Medals by completing missions and Major Order objectives, so you can unlock Warbond pages. From $12View & order →
Helldivers 2 Leveling Boost
We raise your Helldiver to the level you pick by running real missions. From $25View & order →Helldivers 2 services compared
Which Helldivers 2 service is right for you?
Every Helldivers 2 service side by side: what you get, how you play, typical time and the starting price.
| Service | What you get | How you play | Typical time | From |
|---|---|---|---|---|
| Helldivers 2 Leveling Boost | We raise your Helldiver to the level you pick by running real missions. | Piloted or duo | 1–7 days | $25 |
| Helldivers 2 Medal Runs for Warbonds | We earn Medals by completing missions and Major Order objectives, so you can unlock Warbond pages. | Piloted or duo | 1–4 days | $12 |
| Helldivers 2 Sample Farming Runs | We run high-difficulty missions and extract with common, rare and super samples for ship upgrades. | Piloted or duo | 1–3 days | $19 |
| Helldivers 2 Ship Module Unlocks | We farm the samples and Requisition the upgrades need by playing missions, then buy the ship modules you picked. | Piloted | 2–10 days | $12 |
| Helldivers 2 Super Helldive Carry | Three of our players join your squad and clear full Super Helldive operations with you. | Duo / self-play | Same day to 2 days | $15 |
| Helldivers 2 Achievements and Trophies | We complete the achievements or trophies you choose by playing the required missions and objectives. | Piloted or duo | 1–7 days | $10 |
| Helldivers 2 Coaching | A veteran plays live with you or reviews your recording. | Coaching | Scheduled within 1–2 days | $10 |
Start from your goal
Match the service to what you want in Helldivers 2

Level a character, battle pass or prestige

Unlock gear, content or progression

Play with a pro

Earn a badge or achievement

Get coaching
Your choice
Piloted, duo or coaching?
How you play changes the price, the speed and the account risk. Here is what each option means for Helldivers 2.
Piloted
A vetted booster signs in and plays for you. Fastest and usually cheapest, but it means sharing your login, which most publisher terms forbid, so it carries the most account risk.
Duo / self-play
You stay on your own account and play alongside a high-rank player. You keep your login and learn as you go. It takes longer, so it costs more.
Coaching
You play every game yourself while a coach teaches, live or by reviewing your matches. No account sharing at all.
Account risk, stated plainly: The PlayStation software EULA that covers Helldivers 2 bars sharing account credentials to advance progress and bars buying or giving 'boosting' services. Duo play is the lower-risk choice; piloted orders carry account risk you accept. Read our account safety notice.
Good to know
Helldivers 2 facts that matter for your order
- Regions and platforms
- Platform (PC, PS5 or Xbox), in-game name and your time zone. Cross-play lets our squad join you on any platform.
- How long it takes
- Most orders start within 24 hours. Short farms finish in hours; big level ranges take several days.
- What we never do
- We never sell Super Credits, Requisition, Warbonds bought with real money, accounts, cheats or exploits. We farm Medals, samples and levels only by playing normal missions.
- Level cap is now 300
- Update 7.0, Devoid of Liberty (August 2026), raised the level cap from 150 to 300 and added new ranks and titles.
- Endgame is Super Helldive
- Difficulty 10, Super Helldive, is the top tier. It drops the most samples and is where most veterans farm.
- Warbonds run on Medals
- Medals from missions unlock Warbond pages. The free Warbond needs only Medals; premium Warbonds must already be owned on your account.
How it works
From order to finished boost in four steps
- Pick your serviceChoose the Helldivers 2 service and options on this page. The exact price shows before checkout, with no hidden fees.
- Check out securelyPay through Shopify checkout. You get a private order page by email; you never type a game password at checkout.
- Follow every sessionA vetted booster starts, and screenshots and messages land on your order page after each session.
- Check the resultWhen it is done, you have 48 hours to tell us if the result is not what you ordered, and we reopen it at no cost.
Questions
Helldivers 2 boosting FAQ
What Helldivers 2 services does Boosting Games offer?
We offer 7 fixed-price Helldivers 2 services: Leveling Boost, Medal Runs for Warbonds, Sample Farming Runs, Ship Module Unlocks, Super Helldive Carry, Achievements and Trophies and more. Every price is shown before checkout.
How much does Helldivers 2 boosting cost?
Helldivers 2 services start at $10. Fixed-price services list their price on each card above, and options such as more wins or a higher tier change the price before checkout, never after.
How long does a Helldivers 2 order take?
It depends on the service, and each one lists its typical time in the table above (for example, Helldivers 2 Leveling Boost: 1–7 days). Your order goes on our booster job board the moment payment clears, and you can follow every session on your private order page.
Can I keep my login or play along?
Yes. Several Helldivers 2 services let you play along on your own account or take coaching, so you never share your login. Look for "Duo / self-play" or "Coaching" in the table above.
Is Helldivers 2 boosting against the rules?
The PlayStation software EULA that covers Helldivers 2 bars sharing account credentials to advance progress and bars buying or giving 'boosting' services. Duo play is the lower-risk choice; piloted orders carry account risk you accept. Duo play and coaching avoid account sharing, which removes the biggest risk.
What if I change my mind or I'm not happy with the result?
Full refund before a booster starts. Once a booster starts, we finish your order, so there are no refunds after it starts. If the finished result is not what you ordered, tell us within 48 hours and we reopen it at no cost.
Keep exploring
More ways to reach your goal
Not sure which one?
Tell Boost Up AI your goal and it matches you to the right service in seconds. Rank climbs are priced live on the game page calculator.
Prices and service details are set and reviewed by the Boosting Games team. Every price is shown before checkout. Read how it works and our account safety rules.