Boosting Games · Real-time strategy card battler · 7 ways to boost
Clash Royale Boosting Services
We push Trophy Road, climb Ranked leagues from Master I to Ultimate Champion, and play 2v2 with you. Every option has a fixed price. You can also book a coach to fix your deck and decisions.
- From $15exact price before checkout
- 7 optionsto choose from
- Piloted, duo or coachingways to play
- Full refundbefore a booster starts
7 fixed-price options
Choose the Clash Royale service that fits your goal
Every price is fixed and shown before checkout. Open any service to pick your options and see what is included. Rank climbs are priced live on the Clash Royale boosting page.
Clash Royale Trophy Push
A pro plays ladder on your account until your trophy count rises by the amount you pick. From $29View & order →
Clash Royale Coaching
A top-ladder coach reviews your deck, elixir trades and replays. From $15View & order →
Clash Royale 2v2 Duo Wins
You play 2v2 on your own account with a top-ladder teammate from our team. From $19View & order →
Clash Royale Tournament & Challenge Wins
A pro plays a live Global Tournament or challenge on your account to reach the wins you pick. From $15View & order →
Clash Royale Ladder or Ranked Wins
A pro plays until your account has the number of new wins you pick, in ladder or Ranked. From $19View & order →
Clash Royale Ultimate Champion Push
A top-ladder player takes you into Ultimate Champion, the highest league. From $129View & order →
Clash Royale Ranked League Climb
A pro climbs Ranked from your current league to the next goal you pick. From $39View & order →Clash Royale services compared
Which Clash Royale service is right for you?
Every Clash Royale service side by side: what you get, how you play, typical time and the starting price.
| Service | What you get | How you play | Typical time | From |
|---|---|---|---|---|
| Clash Royale Trophy Push | A pro plays ladder on your account until your trophy count rises by the amount you pick. | Piloted | 1–4 days | $29 |
| Clash Royale Ranked League Climb | A pro climbs Ranked from your current league to the next goal you pick. | Piloted | 1–4 days | $39 |
| Clash Royale Ultimate Champion Push | A top-ladder player takes you into Ultimate Champion, the highest league. | Piloted | 3–7 days | $129 |
| Clash Royale Ladder or Ranked Wins | A pro plays until your account has the number of new wins you pick, in ladder or Ranked. | Piloted | 1–3 days | $19 |
| Clash Royale Tournament & Challenge Wins | A pro plays a live Global Tournament or challenge on your account to reach the wins you pick. | Piloted | Within the event window, usually 1–2 days | $15 |
| Clash Royale 2v2 Duo Wins | You play 2v2 on your own account with a top-ladder teammate from our team. | Duo / self-play | 1–3 days | $19 |
| Clash Royale Coaching | A top-ladder coach reviews your deck, elixir trades and replays. | Coaching | Scheduled within 1–2 days | $15 |
Start from your goal
Match the service to what you want in Clash Royale


Play with a pro

Get coaching
Your choice
Piloted, duo or coaching?
How you play changes the price, the speed and the account risk. Here is what each option means for Clash Royale.
Piloted
A vetted booster signs in and plays for you. Fastest and usually cheapest, but it means sharing your login, which most publisher terms forbid, so it carries the most account risk.
Duo / self-play
You stay on your own account and play alongside a high-rank player. You keep your login and learn as you go. It takes longer, so it costs more.
Coaching
You play every game yourself while a coach teaches, live or by reviewing your matches. No account sharing at all.
Account risk, stated plainly: Supercell's Terms of Service (Nov 6, 2024) say you may not share your account or let anyone else access it, and Supercell has said it bans accounts boosted through account sharing. Piloted orders carry that risk; 2v2 duo play and coaching keep you on your own account. Read our account safety notice.
Good to know
Clash Royale facts that matter for your order
- Regions and platforms
- No server choice needed. We need your player tag, current trophies or league, and your best play times.
- How long it takes
- Small trophy pushes and win packs take 1–2 days. League climbs take 1–4 days. High Ranked climbs can take up to a week.
- What we never do
- We never sell gems, gold, cards, Wild Cards, Star Points, accounts or emotes, and we never guarantee Hall of Fame or leaderboard spots.
- Current season
- Season 88 runs Oct 5 to Nov 2, 2026. Trophy Road has 32 arenas, and trophies partly reset each season.
- Ranked mode
- Ranked replaced Path of Legends in June 2025. Leagues run Master I, II, III, Champion, Grand Champion, Royal Champion and Ultimate Champion.
- Unlocking Ranked
- You need 13,500 trophies this season (Oct 2026) or a Champion finish last season. The target moves to 14,000 in November.
How it works
From order to finished boost in four steps
- Pick your serviceChoose the Clash Royale service and options on this page. The exact price shows before checkout, with no hidden fees.
- Check out securelyPay through Shopify checkout. You get a private order page by email; you never type a game password at checkout.
- Follow every sessionA vetted booster starts, and screenshots and messages land on your order page after each session.
- Check the resultWhen it is done, you have 48 hours to tell us if the result is not what you ordered, and we reopen it at no cost.
Questions
Clash Royale boosting FAQ
What Clash Royale services does Boosting Games offer?
We offer 7 fixed-price Clash Royale services: Trophy Push, Ranked League Climb, Ultimate Champion Push, Ladder or Ranked Wins, Tournament & Challenge Wins, 2v2 Duo Wins and more. Every price is shown before checkout.
How much does Clash Royale boosting cost?
Clash Royale services start at $15. Fixed-price services list their price on each card above, and options such as more wins or a higher tier change the price before checkout, never after.
How long does a Clash Royale order take?
It depends on the service, and each one lists its typical time in the table above (for example, Clash Royale Trophy Push: 1–4 days). Your order goes on our booster job board the moment payment clears, and you can follow every session on your private order page.
Can I keep my login or play along?
Yes. Several Clash Royale services let you play along on your own account or take coaching, so you never share your login. Look for "Duo / self-play" or "Coaching" in the table above.
Is Clash Royale boosting against the rules?
Supercell's Terms of Service (Nov 6, 2024) say you may not share your account or let anyone else access it, and Supercell has said it bans accounts boosted through account sharing. Piloted orders carry that risk; 2v2 duo play and coaching keep you on your own account. Duo play and coaching avoid account sharing, which removes the biggest risk.
What if I change my mind or I'm not happy with the result?
Full refund before a booster starts. Once a booster starts, we finish your order, so there are no refunds after it starts. If the finished result is not what you ordered, tell us within 48 hours and we reopen it at no cost.
Keep exploring
More ways to reach your goal
Not sure which one?
Tell Boost Up AI your goal and it matches you to the right service in seconds. Rank climbs are priced live on the game page calculator.
Prices and service details are set and reviewed by the Boosting Games team. Every price is shown before checkout. Read how it works and our account safety rules.